The Adobe Creative Cloud suite contains all the applications required to ingest and edit media. Adobe Prelude, Adobe Premiere Pro CC and Adobe Media encoder are the three applications that will be utilized most often.

Adobe Prelude is used for ingesting and transcoding media. Safely transferring tapeless media to your hard drive is the first step towards a final export, and Prelude uses a bit-by-bit checksum to ensure that all data is copied properly.

Adobe Premiere Pro is Adobe’s non-linear editor. Premiere can edit most formats natively and can export to a plethora of formats.

Adobe Media Encoder is a powerful program that can handle all of your transcoding needs. You can export sequences from Premiere Pro within Media Encoder, or drop self contained media files in to be converted.

Prepare your File Structure For Your Project and Create and Initialization Project

The first step is to create a logical folder structure in Windows Explorer. Drexel recommends an extremely regimented system because it will keep editors organized and allow for seamless collaboration between students.

Preparing the File Structure

  • Create the root folder for your project. Your root folder should have a unique name including the date and project title.
    • Example: A project started on October 9, 2013 called “Premiere Test” should be called “131009-Premiere-Test”
  • In the root folder, create the following folder structure:
    • Adobe_Cache
    • Assets
      • Audio
      • BTS (behind the scenes)
      • Stills
      • Video
    • Documents
    • Exports
    • Prelude_Saves
    • Premiere_Saves

Create an Initialization Project

Create a new Premiere Pro Project called Initialization and save it to your Premiere_Saves folder. Quit the project after saving.


Set your Adobe Cache Files and Media Cache Database Location

These steps ensure your Adobe audio cache files are saved to the proper directory. You must ensure these settings are set properly each time you edit before you open your core project. Use the initialization project to change these settings.   Failure to change these settings will result in constant re-rendering of your audio.

  1. Open your initialization project in the Premiere_Saves folder by double clicking it.
  2. Navigate to Edit>Preferences>Media
  3. Under “Media Cache Files,” click browse and select the “Adobe_Cache” folder in your project folder. Click browse under “Media Cache Database” and select the same folder.
    1. When given to option to move or delete the existing media cache database, select delete. 
  4. Save and quit the Premiere Pro project.


Create your Adobe Premiere Pro CC Project File

Creating a new Premiere Pro Project

  1. Create a new project and save it to your “Premiere_Saves” folder. Give this project a unique name with the creation date such as “Premiere-Test-131009.”
    1. Project_Name = Name of the project
    2. 130111 = Datestamp of the project. YYMMDD. You should do a File->Save As each time you launch the project in order to create backups of the project file.

Open an Existing Premiere Pro Project

  1. Open your Premiere Pro Project and go to File -> Save-As . Use the same project name but change the date to reflect the current date.


Ingest Media with Adobe Prelude CC

Adobe Prelude is used for ingesting media, which transfers the footage from the source card to your external hard drive.

  1. In Prelude, click on the “Ingest” button at the top of the program window.
  2. With your media mounted to your computer, navigate to it using the drop down folders on the left. Your media will be in a specific folder depending on the camera you shot on.
    1. Sony EX1, EX1R, EX3
      1. Just select the root of the card
    2. Sony HXR-NX5U (“NXCAM”)
    3. Canon T3i
      1. DCIM>100CANON
  3. Select the footage you would like to ingest and click the check box in the corner. (Press control-a to select all footage)
  4. On the right, configure your settings to the following:
    1. Check “Transfer Clips to Destination”
    2. Click “Browse for Location…”
      1. Select the “Video” folder located in your project folder under “Assets”
    3. Check “Add Subfolder.” It’s important to make your subfolder a unique name. Here’s an example of what we recommend:
      1. PT001131009A001XDCAM_EX
        1. Abbreviated project name (In our case, Prelude Test or “PT”)
        2. Absolute card number (This is the first card we’re ingesting so “001”. The next card you ingest would be “002”, and so on.)
        3. Today’s date (year, month, date)
        4. Camera Identifier (Important for multi-camera shoots. If just one camera, label as “A”)
        5. Camera card number from that day (This is the first card from camera A today, so “001”. Camera operators should make a habit of labeling cards before handing them over to be ingested.)
        6. Footage format (This is keep track of what camera the cards came from.)
          1. Sony EX1, EX1R, EX3 > XDCAM_EX
          2. Sony HXR-NX5U (“NXCAM”) > AVCHD
          3. Canon T3i (or any DSLR) > DSLR
          4. Red One or Epic > RED
          5. Black Magic Cinema Camera (shooting ProRes) > BMCC_PRORES
          6. BMCC RAW cannot be ingested with Prelude at this time (November 2013)
    4. Check “Verify”
      1. Select “Bit-by-bit comparison”
    5. Click “Ingest”
      1. You can monitor how your ingesting is doing on the bottom left of Prelude.
    6. Once the media is ingested, create a new bin with the same exact name that you gave the subfolder earlier
    7. When they’re done ingesting,  select all the clips in your project window, right click, and select “Move to New Bin.” Give this bin the same name as the subfolder you moved the clips to.
    8. With your Premiere Project open and initialized, right click the bin your created in Prelude and select “Send to Premiere Pro”